Tolanic’s Travel Blog has a new layout design. The theme color for my travel blog is blue because this is my favorite color. I chose the light blue to make the blog look neat and relaxing. At the same time it will reduce the distraction when reading the contents. I love simple. That’s why I [...]
Tolanic’s Travel Blog has a new layout design. The theme color for my travel blog is blue because this is my favorite color. I chose the light blue to make the blog look neat and relaxing. At the same time it will reduce the distraction when reading the contents. I love simple. That’s why I didn’t put too much fancy things.
All the things in my design have meanings. I put the buildings to portray the writer loves traveling around the world. The aircraft is a symbol of my passion. The clouds are the symbol of freedom. I am still thinking where to put the rainbow.
I have spent up to 4 hours to finish up the new theme. I start it from the scratch.
REVIEW: On the January 14th, I got the invitation from one of the Les’Copaque crew to join the Press Preview of “Geng: Pengembaraan Bermula” at Cathay Cineplexes, Mutiara Damansara. I got a chance as a first batch to watch this film before it officially release on February 12. After I watched this film, finally I [...]
REVIEW:
On the January 14th, I got the invitation from one of the Les’Copaque crew to join the Press Preview of “Geng: Pengembaraan Bermula” at Cathay Cineplexes, Mutiara Damansara. I got a chance as a first batch to watch this film before it officially release on February 12. After I watched this film, finally I wrote a simple review about this film. I hope you enjoy.
CERITA RAKYAT MALAYSIA Vote now! Choose your favourite character and stand a chance to win a holiday package. 3 lucky winners will each receive a holiday package for two! 1 x 3D/2N Pangkor Island Beach Resort for 2 person 1 x 3D/2N Redang Beach Resort for 2 person 1 x 3D/2N Perhentian Island Resort for [...]
CERITA RAKYAT MALAYSIA
Vote now! Choose your favourite character and stand a chance to win a holiday package.
3 lucky winners will each receive a holiday package for two!
1 x 3D/2N Pangkor Island Beach Resort for 2 person
1 x 3D/2N Redang Beach Resort for 2 person
1 x 3D/2N Perhentian Island Resort for 2 person
Step 1 This video was taken place inside my house, in the living room. =P Step 2 The Perspective viewport was selected as my main view. First and foremost, I assign the original image to Perspective Camera Image Plane. Then I play around a little bit with the camera Focal Length, Translate and Rotate to [...]
Step 1
This video was taken place inside my house, in the living room. =P
Step 2
The Perspective viewport was selected as my main view. First and foremost, I assign the original image to Perspective Camera Image Plane. Then I play around a little bit with the camera Focal Length, Translate and Rotate to match the grid to the image. As my reference, I put some of the shapes and objects for placement guiding and assign it for masking using Use Background.
Step 3
After that I create an animated character that will have a lively motion movement and shows some interaction towards its environment.
Step 4
To add some dynamics, I choose to add a smoke coming out from the bowl. This thing was the easiest, whereby I just select the round surface in the bowl and assign the Particle which was created using Emit from Object (Emitter Type: Surface).
Rate: 100
Speed: 0
To make the smoke looks realistic, some changes from the particles attributes have been made; so that it looks fixed towards the surrounding.Lifespan Mode: Random Range
Lifespan Random: 5
Lifespan: 5
Particle Render Type: Cloud (s/w)
Radius: 0.3
Threshold: 1
Then I add Air fields to make the smoke floats naturally.
Step 5
Here how it looks like after rendered.
Step 6
To add some shadows for the character on the floor and sofa, I assign the Shadow Mask onto the floor and sofa. For the character I assign it with Use Background material. After that I use the Render Passes technique to render the Shadow.
Step 7
To make some reflection of the character on cupboard I put a plane and assign it with Blinn material. I changed the attributes to make it more reflectivity and rendered it using Render Layer.
Step 8
For final combination and enhancement, I edit the rendered scene using Adobe Premiere. I also adjust the scene using Crop technique in making the smoke (that was coming from the bowl) stayed behind the girl.
Step 9
To make it more details, I combined the Shadow(render passes) to the video.
Opacity: 20%
Camera Blur: 25
Step 10
Then I combined the Reflection(render layer) of the character on the cupboard to the video.
Opacity: 50%
Brightness: -100
Contrast: -20
Step 11
Lastly, to make it look more interesting, I add some noise to the animation/video. Then I play around with the Motion to makes it like a camera shaking effect.
Step 1 Firstly, a straight vertical is created with the CVs placed every 2 grid lines using snap to grids, which totaled up to 8 CVs. Step 2 Then, I created a NURBS circle with some of the attributes in Input channel modified. Translate X: -0.5 Rotate X: 90 Radius: 0.04 Sweep: 90 Sections: 3 [...]
Step 1
Firstly, a straight vertical is created with the CVs placed every 2 grid lines using snap to grids, which totaled up to 8 CVs.
Step 2
Then, I created a NURBS circle with some of the attributes in Input channel modified.
Step 3
Extrude is applied to the NURBS circle and Curve. After that, I selected the Surface and have these attributes modified.
Extrude Type: Distance
Fixed Path: on
Use Component Pivot: on
Use Profile Normal: off
Rotation: 5000
Scale: 6
Step 4
To give realistic rotating look to the tornado, I selected its surface, and changed the Rotate Y attributed in Expression Editor.
tornado.rotateY = frame * 4
Step 5
To add some dynamics, I switched to Dynamics Mode. The tornado surface is selected and Particle is created using Emit from Object (Emitter Type: Surface).
Rate: 1000
Speed: 0
Step 6
To improve the particle and have it stay on the surface, I changed some of the particle attributes.
Lifespan Mode: Random Range
Lifespan Random: 0.25
Lifespan: 0.8
Particle Render Type: Cloud (s/w)
Radius: 0.1
Threshold: 0.661
Step 7
To make it more interesting, I added a NURBS Cylinder and modified it using the same method.
Lifespan Mode: Random Range
Lifespan Random: 3
Lifespan: 0.8
Particle Render Type: Cloud (s/w)
Radius: 0.05
TOLANIC’s ShowReel May 2007 You need to a flashplayer enabled browser to view this YouTube video The collection of my artworks during my study in MMU taking Film and Animation course under Faculty of Creative Multimedia.
TOLANIC’s ShowReel May 2007
The collection of my artworks during my study in MMU taking Film and Animation course under Faculty of Creative Multimedia.
Very high appeal. Love is one of a kind. Very romantic. Most caring person you will ever meet! Spontaneous. Entirely creative. Extremely random & proud of it. Love traveling. A philosopher & thinker. Very ambitious. Need physical freedom & independence. Earn & spend easily.